Innovation in Music: Current Research Perspectives
- Editor: Gullö, Jan-Olof
- Editor: Hepworth-Sawyer, Russ
- Editor: Marrington, Mark
- Editor: Paterson, Justin
- Editor: Toulson, Rob
Innovation in Music: Current Research Perspectives
- Editor: Gullö, Jan-Olof
- Editor: Hepworth-Sawyer, Russ
- Editor: Marrington, Mark
- Editor: Paterson, Justin
- Editor: Toulson, Rob
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About
Innovation in Music: Current Research Perspectives is a groundbreaking collection, bringing together contributions from instructors, researchers, and professionals, focusing on the joy of discovery in the context of music production, music technology, and music performance.
With chapters on music production and accessibility for visually impaired producers, the use of AI tools to produce music and using distortion as part of synthesis and sampling workflows, this book is recommended reading for students, researchers, and professionals looking for global insights into the fields of music production, business, and technology.
Chapter 13 of this book is freely available as a downloadable Open Access PDF at http://www.taylorfrancis.com under a Creative Commons (CC BY) 4.0 license.
Contents
- Part 1 : Frameworks for Research and Analysis
- 1. LLMs and Custom GPTs as a Tool for Academic Research
- 2. Innovating Music Production Education: A Critical Listening Tool for Song Analysis
- 3. M.EL.O.S.: Promoting Music Research through an Innovative Platform of Interconnected Knowledge Repositories
- 4. Understanding How Reflective Practice is Used by Professional UK-Based Audio Mastering Engineers
- 5. Tutoring, Selling, Gearfluencing, or What? An Exploration of the Motives and Methods of Online Introductions to Music Production Technology
- 6. Investigating Rhythmic Entrainment Within Video Games
- 7. an introduction to Pitch Strength in Contemporary Popular Music Analysis and Production
- 8. Hey Siri, Can You Write Me a Chipmunk Soul Track? A Snapshot of Current AI Tools for Music Production
- 9. Using Distortion as Part of Synthesis and Sampling Workflows
- 10. FFTimbre: Exploration of Timbre by Analysis and Synthesis Using Python, Ableton, and Large Language Models
- 11. Found In Space: An Analysis Synergy for The 3-D Spatiality of Popular Music in The Dolby Atmos Format
- 12. With a Focus on the Lyrics – The Innovative Use of “Bad English” in Popular Songs from Sweden
- 13. Cyborg Soloists: An Infrastructure for Sharing Approaches to Innovative Technologies in Contemporary Music
- Part 2 : Society, Community and Environment
- 14. Heritagizing Popular Music? Innovating with Leeds’s First Music Map App
- 15. Unlocking the Catalog: Revitalizing Norwegian Album Classics Through Online Communities
- 16. Can Music Change the World? Expanding Environmental Awareness Through Multisensory Experience Design Using Music and Food
- 17. Music Production and Accessibility for Visually Impaired Producers
- 18. Companionship and Sanctuary: Embracing Autistic Musicking Through Multimodal Improvisation
- 19. Immersed in Cabilla: Creating a Fulldome Experience of an Ancient Oak Woodland and Temperate Rainforest
- 20. Facilitating the Development of Interactive Wheelchair Sonifications