Innovation in Music: Technology and Creativity
- Editor: Gullö, Jan-Olof
- Editor: Hepworth-Sawyer, Russ
- Editor: Paterson, Justin
- Editor: Toulson, Rob
Innovation in Music: Technology and Creativity
- Editor: Gullö, Jan-Olof
- Editor: Hepworth-Sawyer, Russ
- Editor: Paterson, Justin
- Editor: Toulson, Rob
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About
Innovation in Music: Technology and Creativity is a groundbreaking collection bringing together contributions from instructors, researchers, and professionals. Split into two sections, covering composition and performance, and technology and innovation, this volume offers truly international perspectives on ever-evolving practices.
Including chapters on audience interaction, dynamic music methods, AI, and live electronic performances, this is recommended reading for professionals, students, and researchers looking for global insights into the fields of music production, music business, and music technology.
Contents
- Part 1 : Composition and Performance
- 1. Rethinking the Relationships Between Space, Performance and Composition in Notated Acoustic Music
- 2. The ‘Performable Recordings’ Model and the Pursuit of Timing Consistency in Live Electronic Dance Music
- 3. The Space is the Place: Interplay and Interaction in an Extreme Location
- 4. Composing Without Keys: The LFO as a Composition Tool
- 5. Exploring a Network Setup for Music Experimentation
- 6. Performance Mapping and Control; Enhanced Musical Connections and a Strategy to Optimise Flow-State
- 7. Hacking the Concert Experience - Exploring Co-Creative Audience Interaction at a Chiptune Live Performance
- 8. Exploring Cell-Based Dynamic Music Composition to Create Non-Linear Musical Works
- 9. A Deepened ‘Sense of Place’: Ecologies of Sound and Vibration in Urban Settings and Domesticated Landscapes
- Part 2 : Technology and Innovation
- 10. “Yesterday’s Charm, Today’s Precision”: Martin B. Kantola and the Design of a New ‘Classic’ Microphone (Nordic Audio Labs NU-100K)
- 11. Audio Beyond Demand: Creative Reinventions of the Broadcast Listening Experience
- 12. Towards a Standard for Interactive Music
- 13. Transforming Performance with HASGS: Research-led Artistic Practice with an Augmented Instrument
- 14. Waveforms as Means of Time Tinkering
- 15. Levelling up Chiptune: Nostalgic Retro Games Console Sounds for the ROLI Seaboard
- 16. Forceful Action and Interaction in Non-Haptic Music Interfaces
- 17. Artificial Creativity and Tools for Understanding: Music, Creative Labour and AI
- 18. From Intelligent Digital Assistant to Intelligent Digital Collaborator
- 19. Analyse! Development and Integration of Software-Based Tools for Musicology and Music Theory
- 20. A New Morphology: Strategies for Innovation in Live Electronics Performance