Book
$59.00Special import
Contents
- Introduction
- 1 The Starting Point - Sound meets the computer
- Why computers
- What does it sound like?
- Signal path
- 2 The Essentials - Where and how recordings are made
- Recording rooms and control rooms
- Studio monitors
- Microphones and mic placement
- Mixing boards and control surfaces
- EQ: general information
- Dynamics (compressors and noise gates)
- FX: delay
- FX: reverb
- Beyond traditional DSP
- 3 Recording Sessions - A practical guide
- Set up
- Headphone mixes
- Survey of recording techniques for instruments and voice
- 4 Editing - The new frontier
- Editing functions
- Screen real estate
- Virtual tracks (playlists)
- Advanced Editing
- 5 Three Fundamentals - Techniques every recordist needs to know
- Insert/Plug-ins
- Send & return
- Auto-switching (auto-input)
- 6 Mixing - The most creative and the most challenging stage
- Mixing requirements
- Building a mix
- Automation and recall
- Mix collaboration, communication and delivery
- 7 Mastering - One last session
- What, Why, How and Where
- 8 Three Best Practices - Easy ways to raise the level of your sessions
- Session flow
- Talkback
- Playback volume
- Addendum:
- 1. How to Walk into a Commercial Studio and be the Engineer
- 2. Researching and Buying Gear: Internet vs. brick and mortar
- Appendix:
- Digital Audio Formats, Delivery and Storage
- Index