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Sustainability in an Imaginary World: Art and the Question of Agency

Sustainability in an Imaginary World: Art and the Question of Agency

  • Author: Maggs, David
  • Author: Robinson, John

Book

$185.25

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Contents

  • Table of Contents
  • Section 1: Realigning the art-sustainability relationship
  • Chapter 1 - An Introduction to Sustainability in an Imaginary World
  • Section 1 – Realigning the art-sustainability relationship
  • Section 2 – Artists of the Floating World
  • Section 3 – Sustainability in an Imaginary World
  • Summary
  • Chapter 2 - Sustainability as a failure of ontology
  • What kind of problem is sustainability?
  • A problem for Modernism or about Modernism?
  • The Subjects of Sustainability: Information Deficit Models and the Modernist Problem of Personhood
  • Social Practice
  • The objects of sustainability and the rise of complexity
  • Methodological or Ontological redress?
  • A banishing of science?
  • Or Modernity?
  • Flattening Ontology
  • Procedural Sustainability
  • Flipping the Predicate
  • Regenerative Sustainability
  • The joyful climate crisis?
  • Conclusion
  • Chapter 3 – Art as the Attention we Pay
  • A risky proposition?
  • Value-add or Trade-off?
  • Transformative vs. Co-optive?
  • Two Cautionary Tales
  • A descriptive swing and a miss: The Mozart Effect
  • A prescriptive swing and a miss: Art and science communication
  • Gauging the risk
  • Why do we think art has agency and where does this instinct typically lead?
  • A theory of art for transdisciplinary work?
  • Instauration and the nature of construction
  • Beings capable of worrying you?
  • George Steiner and the ‘Unmastered Thereness’
  • Heidegger and the ontological agency of art
  • world/earth tensions
  • Tools vs. Art
  • Indirect, Mediated, and Frustrating
  • The agency of the work of art
  • Conclusion: Art as the quality of attention we pay
  • Chapter 4 – Does It Need to be Good to be Useful? Art, Aesthetic Merit, and Research Design
  • In search of the full promise of artistic agency?
  • Tackling a ‘meta’ problem
  • Aesthetic Priorities in Transdisciplinary Art Practices
  • Leavy’s resolution
  • Resistance is fertile?
  • Aligning descriptive and prescriptive orientations
  • Misappropriation of Voice?
  • Aesthetic priorities and democracy?
  • Amateurs, and aesthetic priorities vs. aesthetic merit.
  • Artists?
  • Double Entrepreneurship as our Homeric moment?
  • Section 2: Artists of the Floating World
  • Chapter 5 –Artists of the Floating World: An Art-Sustainability Commissioning Strategy
  • Background
  • Modifying Modernism? Artists of the Floating World
  • Models of/Models for
  • A double agent?
  • Artist selection
  • Commissioning document
  • Evaluation
  • Interviews
  • Artefact analysis
  • The risk?
  • Chapter 6 – A Bard in the Borderlands: The Poetry of Don McKay
  • Introduction
  • Poetry in the borderlands
  • Science or Sentiment?
  • The Double Agent: metaphors to unmap the world
  • Earth in our Worlds
  • Wilderness
  • Poetic Attention
  • New works for Artists of the Floating World
  • The purgatory of trash
  • Thingamajig or Talking to your stick, boots, and chair
  • stick
  • boots
  • rocking chair
  • The thing itself
  • Engaging Thingamajig’s audience
  • Written feedback: love as the unclasping of objectivity
  • Student blog: ‘Thingifying’ at home
  • The perils of ‘listening with language’
  • Interview 1
  • Interview 2
  • Interview 3
  • Conclusion
  • Chapter 7 – Faith in a World of our Making? The Perils of Interactive Theatre
  • Introduction
  • Modes of Emergence
  • Collaborative creators: The evolution of a devising company
  • Where do plays come from?
  • Immanence, interactivity, and an early need for structure
  • Emergent interactivity
  • Freedom and Structure
  • Collaborative models and the professional artist
  • Imagining the audience: a historical perspective
  • Substantive emergence: writing for an audience vs. writing with an audience
  • Immersive theatre: when the wall came down…
  • Sleep No More: The paragon of the form
  • You Are Very Star development process
  • Substantive emergence: resolving the inkblot-cougar problem
  • Procedural emergence: pushing collaborative creation to new heights
  • True experimentation
  • The normative advantage of emergent process
  • You Are Very Star (brief synopsis)
  • Audience response: life beyond the wall
  • Narrative and character
  • Audience interactivity
  • Art of the Floating World?
  • Chapter 8 - Interactive Music Making: Radical Aesthetics, Radical Politics?
  • Introduction
  • A perplexing result
  • The rise of Musical Modernism
  • The quest for absolute value
  • Composer as hero
  • The emergence of an industry
  • The imagined audience: social or historical?
  • The Late Quartets
  • The origin of value?
  • Rite of Spring: the paradigm case
  • The Zero Hour: music post-World War II
  • Diverging avant-gardes
  • Similar fates
  • Our inescapable humanity?
  • The abdication of Giorgio Magnanensi
  • An encompassing immanence
  • Process over product
  • Interactivity, individuality, democracy
  • Bold experimentation
  • Back at the fork in the road
  • Commissioned work for the GCC: Teatro Dell’udito CIRS
  • Emergent interactivity or grey-green mush?
  • Engagement? Interaction? Meaning? Agency?
  • Emancipating the audience?
  • Pattern seekers
  • The right answer to the wrong question?
  • Back to the fork in the road, only wiser?
  • Chapter 9 - Making Sense of Artists of the Floating World
  • Introduction
  • Development Process
  • Making sense of the results
  • Art, Modernism, and Sustainability
  • Interactivity as a refutation of Modernism
  • A paradox
  • A different problem
  • Aesthetic Priorities
  • Conclusion
  • Section 3: Sustainability in the Imaginary World
  • Chapter 10 - Sustainability in an Imaginary World: The Initial Ideas
  • Design Elements of SIW
  • Sustainability as a challenge of ontology
  • Art as an agent of ontology
  • Scenarios as a compelling partner?
  • Digital capacity as an obvious means?
  • Philosophical indulgence: Policies, Worlds, Axioms
  • A wheel in a wheel?
  • A rocket to the moon or worse?
  • Summary
  • Chapter 11 – Principles of Transdisciplinary Research as a Template for Arts-Based Research?
  • Introduction
  • Principles of Transdisciplinary Practice
  • The SIW development process
  • Phase 1: Researchers Alone
  • Phase 2: Researchers and Artists
  • Phase 3: Artists and Technicians
  • Phase 4: Researchers and Audience
  • SIW and the principles of Transdisciplinary Practice
  • Conclusion
  • Chapter 12 – A glimpse into Sustainability in an Imaginary World
  • General Project Overview
  • 2016 and 2017
  • 2017 Script
  • What was the point?
  • Chapter 13 – Making Art in a Digital World – Thoughts on an Unstable Landscape
  • Introduction
  • Great Expectations
  • Art and Interactivity
  • The Paradox of Interactivity
  • Ax and the Category of Art
  • Walton’s Categories of Art
  • Prescriptive Possibilities?
  • Conclusion
  • Chapter 14 – Evaluating Sustainability in an Imaginary World
  • At the edge of instrumentalization
  • The worst of both worlds?
  • Participant Debriefs
  • The Results
  • Ambiguity and Embodiment
  • Mixed reviews
  • A blessed failure?
  • Layers of Success
  • Creating a compelling encounter
  • Generating deep reflection
  • Multiple fluid perspectives on sustainability
  • Inspiring high-quality dialogue
  • Interactivity and agency
  • But is it the art?
  • The problem with our best data
  • The Problem with our worst data
  • Adjusting SIW evaluation
  • Time
  • Language
  • Inclusion
  • Cause or Effect?
  • Chapter 15 – Hopeful Monster
  • Introduction
  • Making sense of hopeful monsters
  • Crystallization
  • Emergence
  • Resonance
  • Aligning with a dyadic theory of art
  • Abandoning the mission?
  • Considering SIW as a hopeful monster
  • Conclusion