The Game Music Handbook: A Practical Guide to Crafting an Unforgettable Musical Soundscape
- Author: Kellman, Noah
Book
$115.75Special import
Contents
- Section 1: Game Scoring Fundamentals
- 01. Creating Emotional Arcs For Nonlinear Experiences
- 02. Fundamental Game Scoring Techniques
- 03. What Is Game Music? - How VGM Came to Be
- Section 2: Creating The Music Design
- 04. Player Immersion and Music
- 05. Using Musical Codes to Enhance the Gaming Experience
- 06. Exploring the Use of Musical Sound Effects in Games
- 07. Music vs. Sound Design - Defining the Relationship in Your Game
- 08. Designing Interaction Between the Player and The Music
- Section 3: Advanced Reactive Music Concepts
- 09. Emergence - Music's Role in Player Experimentation
- 10. Proceduralism - Using Game Data to Create a Real Time Score
- 11. Advanced Algorithmic Music Systems
- 12. Music in Virtual Reality
- Section 4: Implementing the Score
- 13. Game Engines and Implementing Music in Unity
- 14. Programming Crash Course for Composers
- 15. Using Audio Middleware
- 16. Essential Skills For Working With Developers: Version Control and Optimization
- Epilogue 17 - Game Audio Contracts & Navigating the Business
- Index