Book
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Contents
- 1. Computer music, Euterpea, and Haskell;
- 2. Simple music;
- 3. Polymorphic and higher-order functions;
- 4. A musical interlude;
- 5. Syntactic magic;
- 6. More music;
- 7. Qualified types and type classes;
- 8. From music to MIDI;
- 9. Interpretation and performance;
- 10. Self-similar music;
- 11. Proof of induction;
- 12. An algebra of music;
- 13. L-Systems and generative grammars;
- 14. Random numbers ... and Markov chains;
- 15. Basic input/output;
- 16. Higher-order types and monads;
- 17. Musical user interfaces;
- 18. Sound and signals;
- 19. Euterpea's signal functions;
- 20. Spectrum analysis;
- 21. Additive and subtractive synthesis;
- 22. Amplitude and frequency modulation;
- 23. Physical modeling.