Book
$183.50Printed on demand
Contents
- Chapter 1 :
- Introduction Artist management in the creative and cultural industries
- 1. 1 The agile movement
- 1. 2 Collaboration has a lifespan
- 1. 3 Managing artistic contributions
- 1. 4 What is artist management? Is it creative?
- 1. 5 The artist-artist manager relationship
- 1. 6
- References
- Chapter 2 : Research design
- 2. 1 Selection of industries, cases and participants
- 2. 2 Methods
- 2. 3 Outline of the book
- Chapter 3 : The artist's career as startup: Lean startup and effectuation methods for the arts
- 3. 1 Extreme uncertainty: What is art?
- 3. 2 Extreme uncertainty: Shaping a future for yourself
- 3. 3
- Conclusion What good are the arts? How can we sell art?
- Chapter 4 : Agile management strategies
- 4. 1 Artist management and the agile movement
- 4. 2 Agility on individual and group levels
- 4. 3 Case study: Agility in the dance sector
- 4. 4 Case study: Agility in the film sector
- 4. 5
- Conclusion
- Chapter 5 : Storytelling in the creative and cultural industries: Where is creativity? Creative cities and artist management
- 5. 1 Storytelling in the creative and cultural industries
- 5. 2 Sporting analogies
- 5. 3 An artist manager's checklist
- 5. 4 Moving people to action
- 5. 5 B2C and B2B storytelling
- 5. 6 Storytelling etiquette
- 5. 7 Case study: SXSW favours the storytellers
- 5. 8 Destroying through narrative
- 5. 9
- Conclusion
- Chapter 6 : The artist-artist manager relationship: Agile by default
- 6. 1 The specificity of artist management labour
- 6. 2 An informal approach to management
- 6. 3 They found me with a gun in my hand
- 6. 4 Double dipping
- 6. 5 The bank account
- 6. 6
- Conclusion
- Chapter 7 : Conclusions: The future of artist management: Artist's voice, manager's voice
- 7. 1 The rapid escalation of complexity
- 7. 2 Creativity: The key leadership competency for the future
- 7. 3 Music case study 1: The Featured Artists' Coalition
- 7. 4 Music case study 2: The International Music Managers' Forum
- 7. 5 Judas Goat
- 7. 6 Dance case study: 'GoSeeDo' and 'Book a Flash Mob'
- 7. 7 Creative and cultural industries case study: Culture Counts
- 7. 8 Big data, automation and the future of work
- 7. 9
- References
- Appendix A: The interviews
- Appendix B: Association of Artist Managers Code of Conduct
- Appendix C: Code of Conduct of MMF Australia
- Index