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QLab 4: Projects in Video, Audio, and Lighting Control

  • Author: Hopgood, Jeromy

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$73.50

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Contents

  • Foreword
  • Acknowledgements
  • Preface
  • PART I: QLab Basics
  • Chapter 1. What's new in Version 4
  • Workflow Changes
  • Cue Templates
  • Record Cue Sequence
  • Paste Cue Properties
  • Batch Editing
  • New Playback Options
  • Cue Triggers
  • Negative Post-Wait
  • New Fade Curve Shape and Audio Domain
  • Integrated Lighting Control
  • Cue Carts
  • Audio Improvements
  • 64-channel output
  • Mic Cues
  • Precision Slice Control
  • Video Improvements
  • HAP codec cupport
  • Copy/Paste Surface Geometry
  • Set durations for Still Images and Text Cues
  • QLab Remote
  • Brand new design
  • Adjust video surface control points
  • Access to Light Levels in Inspector
  • Cart Integration
  • Create and reorder cues
  • Summary
  • Chapter 2. Getting to Know QLab 4
  • 2.1 QLab 4 System Recommendations
  • RAM
  • Processor (CPU)
  • GPU
  • Hard Drive
  • 2.2 Understanding QLab 4 Licensing
  • How do licenses work?
  • The Free Version
  • Professional Licenses
  • Rent-to-Own
  • Academic Licensing
  • Site Licenses
  • Using QLab 3
  • 2.3 Installing the Software
  • 2.4 Adding a License
  • Removing Licenses
  • Modernizing you QLab 3 Licenses
  • 2.5 Organization and Workflow
  • 2.6 Templates
  • 2.7 Workspace Settings
  • A. General
  • Cue Triggering
  • Go button settings
  • Panic duration
  • Cue numbering & Auto-load
  • Lock playhead
  • Cue Row Sizing
  • B. Audio
  • C. Video
  • D. Light
  • E. Network
  • F. MIDI
  • G. Cue Templates
  • H. Key Map
  • I. MIDI & OSC Controls
  • 2.8 QLab Preferences
  • At Launch
  • Updates
  • Send Aggregate Usage Data
  • Disabling OS Features
  • Audio Device Buffering
  • Broadcast Mode
  • Logging Level
  • 2.9 Preparing your computer for running a show
  • Design Tips: Using Terminal
  • Internet Related Concerns
  • Delete All Extraneous Software
  • Disable Notifications
  • Disable Screen Saver
  • Disable Spotlight
  • Disable Time Machine
  • Video Concerns
  • Design Tips: Backup Systems and Saving Protocol
  • Chapter 3. Understanding the QLab Workspace
  • 3.1 Understanding Cues and the Cue Structure
  • What is a Cue?
  • Design Tips: Using Time Display Modes
  • How do Cues operate?
  • Cue Lists
  • Cue Sequences
  • Playback Position
  • 3.2 The Workspace
  • A. Go/ Standby / Notes Field
  • B. Toolbar
  • C. The Main Cue List
  • Design Tips: Toolbox and Load to Time
  • D. The Inspector
  • The Basics Tab
  • The Triggers Tab
  • Design Tips: Assigning a MIDI Trigger
  • New Trigger Settings
  • E. The Workspace Footer
  • Edit / Show Mode
  • Cue and Cue List Count
  • Warnings Panel
  • Cue Lists, Carts, and Active Cues Sidebar
  • Status Window
  • Settings
  • 3.3 Adding Cues
  • 3.4 Setting Targets for Cues
  • 3.5 Navigation and Quick Keys
  • Design Tips: Searching the Workspace
  • 3.6 Paste Cue Properties
  • 3.7 The Tools Menu
  • Load to Time
  • Renumber Selected Cues
  • Delete Number of Selected Cues
  • Jump to Cue
  • Jump to Selected Cues' Target
  • Record Cue Sequence
  • Live Fade Preview
  • Highlight Related Cues
  • Black out and Restore Desktop Backgrounds
  • A. Fade Tools
  • Set Parameters from target
  • Set audio levels from target
  • Set video geometry from target
  • Revert fade action
  • 3.8 The Window Menu
  • Audition Window
  • Override Controls
  • Lighting Controls (Light Dashboard, Light Patch, Light Library, DMX Status)
  • Timecode Window
  • 3.9 Cue Carts
  • PART II: QLab Audio Control
  • Chapter 4. QLab and Audio Basics
  • 4.1 Audio Systems
  • 4.2 Basic Audio Equipment & Terminology
  • Microphone
  • Input Source
  • Mixing Console
  • Signal Processors
  • Amplifier
  • Speaker
  • 4.3 Understanding Basic Signal Flow: Input / Output
  • 4.3 Understanding Software Signal Flow
  • Audio File
  • Audio Cue
  • Inputs
  • Crosspoints
  • Levels Faders (Cue Outputs)
  • Audio Patch
  • Audio Device Output Routing
  • 4.4 A Word About Audio Devices
  • 4.5 Audio System Configurations
  • Basic Stereo Playback with Multiple Speakers
  • Multichannel Playback System with External Signal Processing
  • Multichannel Playback System with QLab Signal Processing
  • Design Tips: Redundant Systems
  • Chapter 5. Setting up QLab with your Audio System
  • 5.1 The Multichannel Sound System
  • 5.2 Audio Settings
  • Volume Limits
  • Mic Settings
  • 5.3 Cue Templates
  • Audio Output Patch
  • The Matrix Mixer
  • Inputs
  • Crosspoints
  • Cue Outputs
  • Setting Level Faders
  • Master Fader
  • Design Tips: Balancing Audio Output
  • Default, Silent, & Gangs
  • 5.4 Editing Audio Patches
  • Audio Patch Editor: Cue Outputs
  • Audio Patch Editor: Device Routing
  • Crosspoints
  • Audio Patch Editor: Device Outputs
  • 5.4 Setting up QLab with an Audio Device
  • 5.5 Customizing Your Audio Patches
  • Project 5.1 - Setting up your System
  • 5.6 Audio Device Volume Levels
  • 5.7 Audio Effects and How to Use Them
  • Audio Effects and Cue Outputs
  • Project 5.2 - Creating a Reverb Send in QLab
  • 5.8 Using Multichannel Audio Files
  • Chapter 6. Audio Cues
  • 6.1 Inserting an Audio Cue
  • 6.2 Inspector: Basics
  • 6.3 Inspector: Triggers
  • Affecting Other Cues
  • 6.4 Inspector: Time & Loops
  • The Waveform Display
  • Waveform Zoom
  • Design Tips: Multi-Touch Gestures
  • Preview Cue
  • Times, Loops, and Slices
  • Design Tips: Looping Sliced Tracks
  • Integrated Volume Levels and Playback Rate
  • Controlling Playback Rate
  • Project 6.1 - Manipulating Start / End Times
  • Project 6.2 - Adding Slices
  • Project 6.3 - Manipulating Playback Rate
  • 6.5 Inspector: Audio Levels
  • Audio Output Patch & Device Edit
  • Set Default Levels
  • Set All Levels Silent
  • Assign Gangs
  • Visible Channels
  • Audio Levels & Crosspoint Matrix
  • 6.6 Inspector: Audio Trim
  • 6.7 Inspector: Audio Effects
  • Project 6.4 - Editing with Audio Effects
  • Chapter 7. Mic Cues
  • 7.1 Understanding the Mic Cue
  • Signal Flow
  • Buffering
  • 7.2 Setting up Your Audio Device
  • Design Tips: Getting to Know Your Equipment
  • Mic Settings
  • Mic Patch
  • Device Routing
  • 7.3 Inserting and Editing the Mic Cue
  • Inspector: Basics
  • Inspector: Triggers
  • Inspector: Audio Levels
  • Audio Input & Output Patch
  • Visible Channels
  • Default Levels
  • Set All to Silent
  • Assign Gangs
  • Levels & Crosspoint Matrix
  • Inspector: Audio Trim
  • Inspector: Audio Effects
  • 7.4 Audio Effects and Mic Cues
  • Cue Output
  • Project 7.1 - Creating a Global EQ Send with Cue Outputs
  • Device Output
  • Project 7.2 - Assigning an Audio Effect to a Device Output
  • Chapter 8. Fade Cues
  • 8.1 Inserting and Editing Audio Fade Cues
  • Design Tips: Cue Naming
  • 8.2 Inspector: Basics
  • 8.3 Inspector: Triggers
  • 8.4 Inspector: Curve Shape
  • Audio Domains
  • Fade Cue Duration
  • Reset to Default Shape
  • 8.5 Inspector: Audio Levels
  • Fade Type: Absolute vs. Relative
  • Stop Target When Done
  • Design Tips: Fading Group Cues
  • Levels and Crosspoint Matrix
  • Set From Target / Set All Silent
  • Assign Gangs
  • Live Preview
  • 8.6 Inspector: Audio Effects
  • Fade Rate
  • Stop Target When Done
  • Set Audio Effects from Target
  • Audio Fade Cue Summary
  • Project 8.1 - Pitch Bend to Replicate a Reel-to-Reel Malfunction
  • 8.7 Mic Fade Cues
  • Inserting a Mic Fade Cue
  • Basics, Triggers, & Curve Shape
  • Audio Levels
  • Audio Effects
  • 8.8 Manual Fades
  • Project 8.2 - Creating a Zero-Count Fade Cue
  • 8.9 Automatic Fades
  • Project 8.3 - Automated Fade-In and Fade-Out of an Audio Cue
  • 8.10 Panning
  • Project 8.4 - Panning via Fade Cue
  • 8.11 Ducking Audio
  • Project 8.5 - Ducking Audio
  • 8.12 Copy/Paste Fade Parameters
  • 8.13 Exploring Trim
  • Chapter 9. Control Cues
  • 9.1 Start, Stop, and Pause Cues
  • Start Cue
  • Stop Cue
  • Pause Cue
  • 9.2 Load Cue
  • Design Tips: Load Cues and Playback Position
  • 9.3 Reset Cue
  • 9.4 Devamp Cue
  • Project 9.1 - Vamping an Audio Cue with Loops
  • Project 9.2 - Vamping an Audio Cue with Slices
  • 9.5 GoTo and Target Cues
  • GoTo Cue
  • Target Cue
  • 9.6 Arm and Disarm Cues
  • 9.7 Wait Cue
  • 9.8 Memo Cue
  • 9.9 Script Cue
  • Design Tips: Hotkey Safety
  • Project 9.3 - Creating a Hotkey Activated Script Cue
  • Chapter 10. Group Cues
  • 10.1 Understanding Group Cues
  • 10.2 Inserting and Editing Group Cues
  • 10.3 Inspector: Basics
  • 10.4 Inspector: Triggers
  • 10.5 Inspector: Mode
  • 10.6 Workspace Function
  • Cue Name
  • Notes
  • Hiding Group Cue Contents
  • 10.7 Group Cue Projects
  • Project 10.1 - Using a Group Cue to Create a Playlist
  • Project 10.2 - Simultaneous Playback of Children
  • Chapter 11. Cue Carts
  • 11.1 Understanding Cue Carts
  • 11.2 Creating a Cue Cart
  • 11.2 Inserting Cues into Carts
  • 11.3 Cue Cart Setup: Inspector
  • Basics
  • Triggers
  • Grid Size
  • 11.4 How to Use Cue Carts
  • 11.6 Integrating the QLab Remote
  • PROJECT 11.1 - Using a Cue Cart for Flexible Playback
  • Part III: QLab Video Control
  • Chapter 12. QLab Video System Basics
  • 12.1 Understanding Video Systems
  • Video Playback Systems
  • Video Reinforcement Systems
  • 12.2 Video System Components
  • 1. The Digital Video Camera
  • 2. Computer
  • 3. Interface Connections
  • 4. Output Devices
  • 12.3 Understanding Video Signal Flow
  • Video / Image File / Video Feed
  • Video Cue / Camera Cue
  • Video Surface Patch
  • Design Tips: Surface Control
  • Output Device
  • Audio
  • 12.4 Hardware Considerations
  • The Bottleneck Dilemma
  • Data Path
  • Hard Drive / Data Storage
  • External Storage
  • The Need for Multiple Drives
  • RAM
  • CPU
  • QLab Video CPU Usage
  • Regarding Codecs and Compression
  • Video Card
  • vRAM