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Popular Music and Multimedia

Popular Music and Multimedia

  • Author: McQuinn, Julie

Book

$253.00

Printed on demand

Estimated despatch time 7 - 10 days

Contents

  • Contents: Introduction: the productive potential of interactivity
  • Part I Cross-Genre Analysis: 'In the air tonight': text, intertextuality and the construction of meaning, Robynn J. Stilwell. Part II Film: Pop, speed and the 'MTV aesthetic' in recent teen films, Kay Dickinson
  • Torture tunes: Tarantino, popular music and new Hollywood ultraviolence, Lisa Coulthard
  • Remembering pop: David Lynch and the sound of the '60s, Mark Mazullo
  • Polyphony and cultural expression: interpreting musical traditions in Do the Right Thing, Victoria E. Johnson
  • From the warehouse to the multiplex: techno and rave culture's reconfiguration of late 1990s sci-fi spectacle as musical performance, Diana Sandars
  • The music that Lola ran to, Caryl Flinn
  • Celluloid love songs: musical modus operandi and the dramatic aesthetics of romantic Hindi film, Natalie Sarrazin
  • The edge of seventeen: class, age and popular music in Richard Linklater's School of Rock, Jeff Smith. Part III Television: 'Reality goes pop!' Reality TV, popular music and narratives of stardom in Pop Idol, Su Holmes
  • Chewing gum for the ears: children's television and popular music, Karen Lury
  • In perfect harmony: popular music and cola advertising, Bethany Klein
  • It may look like a living room...: the musical number and the sitcom, Robynn J. Stilwell
  • Ally McBeal's postmodern soundtrack, Julie Brown
  • Nostalgia, music and the television past revisited in American Dreams, Faye Woods. Part IV Music Video: Subjective perspectives through word, image and sound: temporality, narrative agency and embodiment in the Dixie Chicks' video Top of the World, Lori
  • The kindest cut: functions and meanings of music video editing, Carol Vernallis
  • The erotic life of machines, Steven Shaviro
  • Too much, Tatu young: queering politics in the world of Tatu, Sarah Kerton. Part V Video Games: Grand Theft Auto? Popular music and intellectual property in video games, Karen Collins
  • Dancing machines: Dance Dance Revolution, cybern