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The Cambridge Companion to Video Game Music

  • Editor: Fritsch, Melanie
  • Editor: Summers, Tim

Book

$33.50

Printed on demand

Estimated despatch time 7 - 10 days

Contents

  • Foreword The collaborative art of game music Lydia Andrew;
  • Introduction Melanie Fritsch and Tim Summers;
  • Part I . Chiptunes:
  • 1. Before red book: early video game music and technology James Newman;
  • 2. Chiptune, ownership and the digital underground Kenneth B. McAlpine;
  • 3. Waveform wizard - an interview with Junko Ozawa, trans Lyman Gamberton;
  • Part II . Creating and Programming Game Music:
  • 4. Building relationships: the process of creating game music Guy Michelmore;
  • 5. The inherent conflicts of musical interactivity in video games Richard Stevens;
  • 6. The triple lock of synchronization K. J. Donnelly;
  • 7. 'Less music, now!' - new contextual approaches to video game soundtracks Rob Bridgett;
  • 8. Composing for independent games: the music of kentucky route zero Ben Babbitt;
  • Part III . Analytical Approaches:
  • 9. Music games Michael Austin;
  • 10. Autoethnography, phenomenology and hermeneutics Michiel Kamp;
  • 11. Interacting with soundscapes: music, sound effects, and dialogue in video games Elizabeth Medina-Gray;
  • 12. Analytical traditions and game music: super mario galaxy as a case study Steven Reale;
  • 13. Semiotics in game music Iain Hart;
  • 14. Game - music - performance. Introducing a ludomusicological theory and framework Melanie Fritsch;
  • Part IV . Realities, Perception and Psychology:
  • 15. A step back from reality: sound and presence in computer games and other worlds Mark Grimshaw-Aagaard;
  • 16. Audio and the experience of gaming: a cognitive-emotional approach to video game sound Dana Plank;
  • 17. Physiological responses and game music Duncan Williams;
  • Part V . Game Music, Contexts and Identities:
  • 18. Game music and identity Chris Tonelli;
  • 19. Game music and history James Cook;
  • 20. Open worlds: globalization, localization, and video game music William Gibbons;
  • 21. Female credit: excavating recognition for the capcom sound team Hillegonda C. Rietveld and Andrew Lemon;
  • Part VI . Beyond the Game:
  • 22. Pop music, economics and marketing Andra Ivanescu;
  • 23. Game music beyond the games Ryan Thompson;
  • 24. Producing game music concerts Thomas Boecker.